(From the publisher):
Treachery and deceit run rampant throughout a devastated land, spawning dark alliances in a terrible war. Even kinsmen cannot be trusted in a struggle for power that touched all with its murerous hand. And young Elise Wills - believed dead - has emerged from the Stillwater's eerie depths, alive but changed forever. The heroic wanderer, Alaan, grows weaker by the hour and teeters on the brink of oblivion.
For those who seek to rule at any price in blood and destruction - and for those entrusted with the preservation of Ayr - Alaan holds the key. But he is lost somewhere in the hidden lands. No one - not the transformed Elise, not the malevolent knight Hafydd, not the courageous Valemen or the troubled Renne leader Toren - may enter this dark and magical place without the guidance of the map-maker, a strange man whose own motives are as mysterious as the mists that drift above the Stillwater.
And unbeknownst to the diverse factions who covet Alaan's secrets, there are others who truly control the destiny of the embattled kingdom. For the warring children of the Wyrr are reemerging after eons of restless sleep, in an unresolved battle older than time.
Original title: Isle of Battle
Genre: Fiction→ Fantasy→ Secondary Worlds→ Epic