The Dragonbone Chair is the story of Simon, a young kitchen boy and magician's apprentice, whose dreams of great deeds and heroic wars come all too shockingly true when his world is torn apart by ancient hatreds, immortal enemies, and the dark powers of sorcery.
In Osten Ard, a land once ruled by an elvishlike race known as the Sithi, the human High King is dying. And with this death, a long-dormant evil is unleashed on the last as the undead Sithi ruler, the Storm King, seeks to regain his lost realm through a pact with one of human royal blood.
Driven by spell-inspired jealousy and fear, prince fights prince, while around them the very land begins to die, poisoned by a sorcerous force sworn to annihilate the humans whose ancestors had driven the Sithi from their rightful home long ages ago.
Only a small, scattered group, the League of the Scroll, recognized the true danger faced by Osten Ard, only they hold the knowledge of times past, of threats fulfilled, and of a riddle of swords, which holds out the one small hope of salvation. And to Simon-unknowingly apprenticed to a member of this League, and unwittingly touched by magic both good and ill-will go the task for spearheading the search for the solution to this riddle of long-lost swords of power, a quest that will see him fleeing and facing enemies straight out of a legend-maker's worst nightmare.
Original title: The Dragonbone Chair
Genre: Fiction→ Fantasy→ Sword and Sorcery